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"Fighting Cube" is a mecha-themed shooting Roguelike game. You need to control your character to fight against powerful enemies on the Rubik’s Cube planet. Random maps, random spawning, random equipment acquisition, and the combination of monsters' changeable barrage make each game you have a different enjoyable experience. The addition of talents and technological systems can make the characters have different development tendencies and bring different combat strategies. Mecha Characters In the Early Access version, 2 characters are temporarily open for selection. Roland has offensive skills, and Manfred has defensive skills, which can show off his abilities in battle. Monster Barrage In the Early Access version, 30 different monsters and 6 bosses with different styles are temporarily open. The trajectory, rate of fire, and number of bullets of each monster are different, and they are intertwined to form a rich combination of barrage to test your extreme operations! Weapons and equipment More than 20 different weapons can be randomly obtained in battle, each with different damage, ballistics, rate of fire and bullet quantity. You can hold multiple weapons at the same time, and switch them according to the needs of your combat strategy. At the same time, you can also equip 4 kinds of components and more than 20 kinds of passive props, which can be used to improve your various attributes so as to have stronger survivability in fierce battles. Map scenes In the Early Access version, 4 types of terrain style map scenes are temporarily open. Each game will generate a big map, composed of 3x3 random small maps, the arrangement of the small maps, stores, and treasure chests are randomly generated, bringing you a different experience of brushing the map. Talent technology You can upgrade your character and obtain energy blocks through battles to add points to talents and technology.